Node
Primary canvas element. Configurable via props or by passing a custom node as children
The props interface for the Node component is available by importing the NodeConfig
type
Description
A Node can be configured in two primary ways.
First, you can customize the default node by passing props to control color, border, size, position, etc.
Second, you can wrap your own custom components with our Node component and use the exposed actions, properties and events however you choose. Pass the entire component as a child of the Svelvet component to render it on the canvas.
When creating custom nodes, styling should be handled entirely within the context of your component. Passing props to the Node wrapper may not result in your intended styling. If you’d like the Node to be resizable, you can set initial dimensions via props, but set your CSS width and height to 100%
Props
The position of the Node. These correspond to pixel values at the default graph scale. This prop newly features two way data binding. Please report any issues on GitHub.
Initial dimensions of the node. Pixel value based on initial scale.
Used to specify Node connections ahead of time. Array of tuples representing a node/anchor pair or of nodeIds themselves. IDs can be strings or numbers. When specifying nodeIds only, connections are spread evenly across the input anchors of the target.
Identification for the node. If not passed, defaults to an incrementing integer. Used as the HTML id value for the element taking the form N-id.
A custom Edge component to be used as the default Edge style for the Node. Can be overriden at the Anchor level.
Number of input anchors placed on the node.
Number of output anchors placed on the node.
When passed a value, the initial drop position of the Node is set to the current relative cursor position or the current viewport center.
When creating custom Nodes, pass the useDefaults prop to use Svelvet’s default Node styling.
The initial background color of the node. Default changes based on theme.
The initial border color of the node. Default changes based on theme.
Initial roation of node. Can be set dynamically when the Node is resizable.
Pixel value of the border at default scale.
The initial text color of the node. Default changes based on theme.
Color of the border when the node is selected.
Label for the default node. Centered horizontally and vertically
Controls the default direction of the canvas. When true, input anchors on top and output anchors on the bottom. If neither TD or LR are passed, node direction defaults to canvas direction.
Controls the default direction of the canvas. When true, input anchors are placed on left and output anchors on the right. If neither TD or LR are passed, node direction defaults to canvas direction.
Initial stacking placement of the node. To force a node to the top or bottom at all times, pass Infinity or -Infinity.
Determines whether the node properties can be edited via right click. Populates Editor which gives user the ability to delete selected node, edit label name and edit height and width via resize button. Resize input does not need unit, just the number - for example: 200.
Prevents node from being moved. Can be set at the canvas level.
When true, the Node is mounted in the optical center of the viewport
Enables dynamic Anchor positioning based on relative position of connected Nodes
Actions
Accessed via the let directive. Placed on an element (use:grabHandle) you would like to control movement and selection of the Node.
Events
Fires when when a mouse up event occurs on the Node. Does not fire if the Node has been dragged and then released.
Fires whenever a Node is selected and the user triggers a modifier key command with the ‘D’ key pressed.
Properties
Boolean representing whether or not the node is currently selected. Toggle classes by passing to an element using the class directive (class:selected).
The Node object from the Svelvet internal store.
Functions
Use to programatically create connections from Nodes. Accepts a single Node ID or a [Node ID, Anchor ID] tuple.
Use to programatically remove connections from Nodes. Accepts a single Node ID or a [Node ID, Anchor ID] tuple.